Projects

This scene was made using combination of 3D’s Studio Max 2008 and Photoshop CS3. My objective was to take a scene, texture and then light it. The title of the scene “Haunted Hallway.” I wanted to make it have a bright, finished basement feel. All of the objects were either unwrapped or have a tiling texture applied to them. The ash tray in the scene is using a refract, reflect modifier giving it a glass feel.

Credits:
All the textures are my own.
The scene was downloaded from here Challenge #8: Haunted Hallway modeled by Dan Wade.
The table, chairs, bottle, ash tray, and cigarette were modeled by me.

Medium: Autodesk 3D's Studio Max 2008, Adobe Photoshop CS3

 







Thisis a composite of two images. The original image of the island was taken on a very bright sunny day. From that i took and made this sunny picture into a storm approaching the island. (This was over a course of about three weeks.)

Medium: Adobe Photoshop CS3

 

For this project, we had to make a demo reel of all the projects that we worked on throughout the term. This was a 10 week course, with a total of 24-36 hours in render time. Below is the end result of all of my work.

Medium: Autodesk 3D's max 2008, Adobe Photoshop CS3, Apple iMovie for video editing